I primarily participate in longer-form Game Jams, so you'll (hopefully) see plenty of my work there. My strengths are level design/blockouts, scripting, and game design. I've worked on a variety of projects from immersive sims, "boomer shooters", walking simulators, but my preference is horror.
I hope you enjoy my work, and that I get to experience some of yours, too!
Favorite games: Lobotomy Corporation, LSD: Dream Emulator, Fear and Hunger: Termina, Armored Core 6, STALKER: Shadow of Chernobyl.